Three.js

Three.js is an AI tool in the Coding & Development category. Useful for 3d, webgl, graphics, javascript, open source.

Three.js logo

The open JavaScript 3D library: you set up a scene, a camera and a renderer, and it draws them in the browser with the graphics card, through WebGL or WebGPU.

A biblioteca aberta de 3D em JavaScript: você monta o palco, a câmera e quem filma, e ela desenha tudo no navegador com a placa de vídeo, por WebGL ou WebGPU.

AITag Review

Move your mouse over the Sapiens homepage and the light dust runs away from the cursor, then floats back: Three.js draws it. Every scene has three pieces, the stage where things live, the camera that picks the angle, and the renderer that takes one photo per frame. The math for where each grain goes does not run on the processor: it runs on the graphics card, in a small program called a shader, for every grain at once. Measured live, the homepage draws 170 grains 60 times a second, more than ten thousand positions a second, and the processor only sends the time, the mouse and the scroll. MIT, since 2010.

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